Big Ideas 2026: The Agentic Interface
The a16z Show
a16z
4.2 • 1.2K Ratings
🗓️ 22 December 2025
⏱️ 15 minutes
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| 0:00.0 | I chatted with the head of IT recently, who told me for the first time in his two-decade-long career, |
| 0:07.0 | he believed that IT support was fundamentally going to change. |
| 0:10.9 | If all of us want this software to be doing work for us, ideally it's doing work with at least, if not, more competency than a human could. |
| 0:19.9 | We're no longer designing for humans but for agents. |
| 0:23.0 | The new optimization isn't visual hierarchy, but machine legibility. |
| 0:27.4 | And that will change the way we create and the tools that we use to do it. |
| 0:32.1 | Every year, we step back and ask a simple question. |
| 0:35.2 | What will builders focus on next? |
| 0:37.1 | Our 2026 big ideas bring together the themes our investing teams believe will shape the coming |
| 0:41.8 | year in tech. |
| 0:42.9 | This episode is built around three big ideas that, together, explain where AI products are |
| 0:47.8 | actually heading next. |
| 0:49.3 | The shift is not just that models are getting smarter. |
| 0:51.9 | It's that software is changing shape. |
| 0:54.0 | AI is moving from a tool you consult to a system that can understand intent and take action. |
| 0:59.0 | You're going to hear three different perspectives on that transition. |
| 1:02.0 | What it means for the interface, what it means for how we design software and information, |
| 1:06.0 | and what it means for how work gets executed inside organizations. |
| 1:16.1 | The first big idea is that the prompt box is not the final interface for AI. |
| 1:21.3 | Mark Andrusco argues that the winning products will feel less like chat and more like proactive teammates. |
| 1:25.5 | They'll notice what you're doing, anticipate what you need, and propose actions you can approve. |
| 1:26.5 | Here's Mark. I'm Mark Andrewsco, a partner |
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