4.8 • 767 Ratings
🗓️ 18 December 2011
⏱️ 98 minutes
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0:00.0 | I'm |
0:02.0 | BOR. |
0:03.0 | BOR. |
0:04.0 | BOR, |
0:05.0 | BOR, |
0:06.0 | BOR, |
0:07.0 | BADYS |
0:08.0 | BAD |
0:09.0 | BADD |
0:10.0 | BADD |
0:12.0 | BADD Hello and welcome to Volume 1, Issue 12 of the Canem Rince podcast. This week, it's Bayonetta Vanquish and Platinum Games. |
0:39.3 | Seated in 2006 from the Ashes of Capcom's Clover Studio, Platinum's key personnel were enough to inspire awe in many Eastern-focused video game fans. |
0:48.3 | Their initial release is Mad World on the Wii and Infinite Space for D.S, disappointed and confused, respectively, before their |
0:54.9 | first product for the Xbox 360 and PS3 garnered a coveted 10 out of 10 in UK's Edge magazine. |
1:01.8 | Please note, spoilers are highly likely. |
1:05.1 | Joining me, Leon Cox, this week on Canaan Rince. |
1:08.0 | It's welcome back, Tony Atkins. |
1:09.9 | Hello, I'm back. He's back. |
1:12.3 | Back, yeah. And next week, hopefully. All being well. And the week after, yeah. Oh, yeah. And |
1:19.2 | Josh Garrity also back. Hello. Hello. And return of Darren Foreman. Good evening, wonderful |
1:26.9 | friends. |
1:29.4 | The one with the mental accent. |
... |
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