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The Cane and Rinse videogame podcast

Alice: Madness Returns – Cane and Rinse No.19

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 12 February 2012

⏱️ 111 minutes

🧾️ Download transcript

Summary

"My Wonderland is shattered. It's dead to me." Leon, Tony, James and Darren G try to get into the mind of American McGee and his take on Lewis Carroll's young heroine in Alice: Madness Returns. We also discuss a developer slapping his own name on a game box; does this stem from arrogance, justifiable pride or something else? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_nineteen.mp3   Music used in this show is as follows; 1: Alice: Madness Returns Theme by Marshall Crutcher 2: Madness by Marshall Crutcher 3: Card Castles in the Sky by Jason Tai Cane and Rinse 19 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Transcript

Click on a timestamp to play from that location

0:00.0

I'm Hello and welcome to volume one issue 19 of the Kain and Rins podcast.

0:37.1

Following being sacked by id Software, Doom and Quake level designer-stroke programmer

0:41.6

America McGee joined Electronic Arts and put his name to a twisted reimagining, inspired

0:46.8

in part by his own less than conventional childhood of Lewis Carroll's Alice's Adventures

0:51.4

in Wonderland. After establishing the Spicy Horse Studio in 2007, he began work on a sequel also Frey.

0:58.3

Released in 2011, Alice's madness returns

1:02.5

Alice's continual battles with her damaged psyche.

1:07.0

Warning, there will almost definitely be spoilers in this podcast joining me leon cox on this issue

1:14.9

tony atkins hello james carter oh and darren garget howdy howdy so uh what i didn't mention

1:25.9

there at the start i forgot forgot, was to say that American

1:28.7

McGee's Alice came out in the year 2000, which is, that's quite a gap between first and second

1:34.8

game in a series. The thing I remember at the time, I didn't play it, although I did have a

1:39.2

PC that probably could have played it. It used the Quake 3 Arena engine, so it was, which, you know, that

1:45.9

was a good engine, but it wasn't especially demanding of high-level hardware, as I recall.

1:51.2

But the thing I remember about it was, who the fuck is America McGee? Like, over here, it was,

1:58.1

you know, obviously I knew Doom and Quake and it software but there

2:02.1

were two names associated with that company obviously Carmack and Romero did anyone

2:08.5

know who American McGee was when this came out no I didn't even know American was a

2:13.2

first name to be honest yeah I thought it was some sort of stunt they had managed to

2:16.8

pull and this guy had named

2:18.2

himself American just for the sake of it.

2:21.2

Apparently I had a hippie mum.

...

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