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Dragon Talk - An Official Dungeons & Dragons Podcast

Acquisitions Incorporated - Live Q&A with Mike Mearls (Part 3)

Dragon Talk - An Official Dungeons & Dragons Podcast

Dungeons & Dragons

Hobbies, Leisure, Play, Video Games, Tabletop Games, D&d, Fantasy, Interviews, Celebrities, Dungeons & Dragons, Games

4.4861 Ratings

🗓️ 20 August 2012

⏱️ 26 minutes

🧾️ Download transcript

Summary

Mike Mearls, Senior Manager of D&D R&D at WOTC, sits down with the folks at Penny Arcade and PvP. In this podcast, he helps educate them on character creation and conversion - gearing up for the Live D&D game taking place at this year's PAX (Part 3)!

Transcript

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0:00.0

What exactly is advantage?

0:02.0

Because now do you have a system that is advantage and disadvantage, right?

0:05.0

Yeah, so one of the things we're trying to do is get rid of the modifiers that you're applying on the fly at the table.

0:12.0

Like, this is obviously still modifier like bonuses right your

0:14.4

attack bonus or string sure yeah yeah but you're saying things like C. A yeah exactly

0:18.6

that instead of adding a number you're you for if you have advantage you roll twice take the highest results

0:23.8

of making if you have a attack. Whoa!

0:25.4

And if you have disadvantage you roll twice.

0:27.4

Whoa!

0:28.4

What?

0:30.3

Okay.

0:31.3

This was funny so you ask you ask this question thinking that you knew the answer, but now you're going to Crazy Town.

0:35.8

Well, they changed that since that first person.

0:38.2

Well, I imagine it's all different than what you've seen. So you're saying, see because that's that's very table game type stuff so

0:44.5

if you have combat disadvantage you roll twice I take the lowest score oh that's

0:48.3

but if I'm like if I'm fighting a goblin and I'm up on the stairs and he's down a stair I have advantage over him right?

0:55.5

So this is one of the things where the DM a lot of it's up to the DM yeah

0:59.5

There are certain like spells and abilities. They'll just say you get common advantage in this situation

1:03.4

but a lot of it depends on on the DM so it's not just combat advantage now right I mean

1:07.1

it's the whole idea of advantage is just back against the wall is you know are you

1:11.1

right it's not just fighting it's also plastic skills wall is, you know, are you... Right.

1:13.0

It's not just fighting, it's also plastic skills, or any check.

...

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