4.8 • 743 Ratings
🗓️ 21 October 2022
⏱️ 31 minutes
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0:00.0 | I'm pulling on my driveway. We all know what that means. It's time from their drive to work. |
0:06.0 | Okay, so the last couple times I've been talking all about the design of Unfinity. |
0:12.0 | So this is the fourth, and I think final, in this series talking about the design. |
0:18.0 | So I've spent a lot of time talking about how stickers got made, |
0:22.2 | how attractions got made. |
0:23.9 | So today is talking about sort of everything else, all the other themes. |
0:27.6 | There are a lot of themes woven into the set. |
0:29.6 | So today is sort of the final catch-all where I talk about many different aspects. |
0:35.0 | So we're going to start with art matters. So one of the things that |
0:39.6 | we knew when we wanted to do stickers was one of the cool things about stickers is that we |
0:44.3 | could change elements of the card. One of those elements is art. And something that, so in normal |
0:51.5 | magic, we are not allowed to reference art in any way. |
0:55.7 | The reason for that is, cards have to be, you treat cards mechanically all the same, |
1:01.0 | regardless of printing or language. |
1:03.7 | So anything that can vary between printings can't mechanically matter. |
1:08.8 | On top of that, art is just super subjective. Even, even, I'll talk |
1:15.2 | today about hats and stuff. Even that, which was less subjective, is still somewhat subjective. |
1:21.5 | And so just not well suited for tournament play. But if we're trying to just do... |
1:27.7 | One of the things that unsets really enjoy is |
1:30.6 | making you care about something that you don't normally |
1:33.5 | care about. And so it's fun just sort of like, for example, |
1:36.7 | hats matter just all of a sudden, do my creatures |
... |
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