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Magic: The Gathering Drive to Work Podcast

#962: My Wizards Origin Story

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 26 August 2022

⏱️ 34 minutes

🧾️ Download transcript

Summary

I've briefly told listeners how I came to work for Wizards, but this podcast goes a bit more in depth into how it happened.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's time for their drive to work.

0:06.0

Okay, so today is my origin story. I often, when I talk about getting my job at Wizards, usually the short version is I was up at Wizards because I was freelancing.

0:18.0

I said to Mike Davis, who was the head of R&D at the time, I'd be willing to move up here,

0:24.5

and he said, when can you start?

0:25.9

That's the story I tell.

0:27.6

And all that is true, but there's a lot more to it.

0:31.6

So today I thought I would sort of walk through the elongated version of how I got to work at Wizards in my early

0:39.0

day at Wizards, because it's a lot more complicated than that. I think sometimes when you

0:43.6

want to make a pithy story, you know, you tell the abbreviated version, but I thought today I

0:49.5

would tell the non-abreviated version. Okay, so this is a little context before we get to that scene with

0:55.9

Mike Davis. So basically what happened was magic comes out in, I don't know, July, July, August

1:05.2

of 1993. It was that, I guess August is when it first came out to be purchased at GemCon.

1:11.1

So let's say August in 1993.

1:13.4

Anyway, I was working at a game store part-time.

1:17.1

My writing was in a rough spot, and I was just going stir-crazy.

1:21.6

So I started working at The Gamekeeper, it was the name, which was later by them.

1:36.2

So anyway, the short version of the early part of this, since we're really getting to me getting hired, is I hear, people come into the game store and ask about the game.

1:42.9

We don't have the game. I'd never heard of the game. I then managed to see it at Comic-Con. There's nothing for sale at Comic-Con, but I find someone who owns a deck, and I'm

1:48.0

able to look at the magic cards for the first time.

1:50.5

And then, not too many weeks later, there's a convention in Los Angeles, a game convention.

1:55.4

I keep saying OrkCon, but there's like three different ones.

1:57.6

It was one of those.

...

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