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Magic: The Gathering Drive to Work Podcast

#950: Vehicles

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 15 July 2022

⏱️ 31 minutes

🧾️ Download transcript

Summary

In this podcast, I talk about the history of the Vehicle subtype.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's time for another drive to work.

0:05.8

Okay. So today, we're going to talk all about vehicles. I touched upon them briefly in my deciduous podcast, but I decided that I wanted to go a bit more in depth.

0:18.1

The story of vehicles is a very interesting one, and I want to kind of walk

0:22.6

through how it came to be. Okay, so the idea of a vehicle goes back to pretty early magic.

0:32.2

For example, in Ice Age, there's a card called Skeleton Ship. Now, clearly, it's a ship.

0:38.3

In fact, I think it's creature-type ship.

0:41.8

I think the idea was...

0:44.4

So, Skeleton ship's the first time I can recognize in magic

0:48.3

where somebody in Magic was like,

0:50.6

hey, I want to make a vehicle.

0:52.6

And so at the time, they had no...

0:55.6

They didn't know how to do it.

0:56.9

So they ended up making it a creature.

0:58.4

They're like, well, I want to attack with my skeleton ship.

1:01.1

And so, okay, we'll just...

1:03.0

We'll make it a creature.

1:04.6

And they made ship a creature type, which, you know,

1:08.6

like one of the things that's very interesting

1:10.2

when you look at sort of creature types is magic sort of, the, basically what Richard did when he first made it was he just made things that made sense mechanically as creatures, and then he gave whatever flavor he wanted that matched the flavor

1:29.7

of what they did. But like, walls being creatures is still kind of weird. Like, wall of stone

1:36.4

is an in an inanimate object, right? I mean, obviously, like, mechanically, I get how it's a wall

1:42.8

of stone, right? It's blocking it away, you can't get around it, whatever.

...

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