4.8 • 743 Ratings
🗓️ 10 June 2022
⏱️ 32 minutes
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0:00.0 | I'm not pulling my driveway. We all know what that means. It's time for other drive to work at home edition. |
0:06.0 | Okay, so today I have Corey Bowen, and we're going to talk about the set design of Commander Legends Battle for Baldersgate. |
0:14.0 | Hey, Corey. |
0:16.0 | Hey, Mark, how's it going? |
0:18.0 | Okay, so I know you were on the vision design team, but you also led the set design team. |
0:23.7 | So we're going to talk about set design today. |
0:25.8 | So we're going to, basically, our story is going to start when vision design hands over the set to you. |
0:31.6 | And so I want to talk about different pieces of it, and you talk about how it got from where it started in the beginning of set design to how it got to the |
0:38.2 | printed version so let's start by talking backgrounds so when vision design handed over the file |
0:46.5 | backgrounds existed but where were they when they got handed over backgrounds were they were really tricky when they were handed over. |
0:57.9 | I remember a lot where they were through the division. |
0:59.7 | I'm trying to remember where they were when they were handed over. |
1:03.5 | I believe we were messing with this space where you had a legendary creature, |
1:15.7 | and it was called like story background or story backstory for a long time where your legend would have story and their backgrounds were called backstories so we yeah for some |
1:22.7 | flexibility reasons but uh for story backstory for a while the story legends included backstories within them so |
1:31.6 | if I had this card that was a story so could have a backstory it also had a little separate |
1:38.0 | ability that was a backstory if you were using it as a backstory in the command zone there's also this this full thing |
1:45.3 | where if you had a backstory in the command zone the way it worked is like once per game you could |
1:50.7 | pay its cost to add its ability text to your commander forever so it was more like this this one-time |
1:57.9 | cost that you used to upgrade your commander, very different than what it is now. |
2:02.1 | It's like monstrosity, maybe a good example, right? |
2:04.6 | Like once per game, you could pay this mana and add this ability. |
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