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Magic: The Gathering Drive to Work Podcast

#923: Zendikar Rising with Andrew Brown

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 16 April 2022

⏱️ 32 minutes

🧾️ Download transcript

Summary

In this podcast, I sit down with Andrew Brown to discuss the design of Zendikar Rising.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm not pulling on my driveway. We all know what that means. It's time for the drive to work at home edition.

0:07.0

So I'm using my home time to talk to people. So today I'm Andrew Brown and we're going to talk about Zendikar Rising.

0:14.0

Hey Andrew.

0:15.0

How's it going, Mark?

0:16.0

Okay, so I talk a lot about the very beginning of design, but today we're going to talk about

0:22.5

the end of design.

0:23.8

So talk all about play design.

0:26.1

So you are in charge of play design.

0:29.5

Yeah, I'm the technical lead of play design.

0:31.8

So basically what that means is I'll make all of the final decisions on numbers, designs, just to make sure

0:40.7

that we're making the best thing we can possibly make.

0:46.1

Okay, so just also to be clear, I had Melissa on not super long ago, and we talked a lot

0:52.2

about the casual end.

0:53.9

You're more the competitive end of play design, correct?

0:57.0

Yeah, it's competitive and it's also just limited balance as well.

1:01.0

So we also ensure that, you know, all the colors are relatively close together for limited as well,

1:08.0

which is kind of another dimension to work.

1:15.9

Okay, so we're going to use, today we're going to use Zendika Rising as our example of what we're going to talk about.

1:20.9

But I'm hoping to use today as an example for people to understand all what play design does,

1:23.3

because there's a lot, a lot of lot of the play design does.

1:27.7

So I want to hit as much as we can of that today, that we can hit in half an hour.

1:32.2

Okay, so Zendika Rising, I did the initial vision design.

...

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