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Brad & Will Made a Tech Pod.

92: Carmackology

Brad & Will Made a Tech Pod.

Nice Segue, LLC

Tech, Smartphone, Phone, Videogame, Microsoft, Games, Apple, Space, Science, Techpod, Society & Culture, Tesla, Technology, Android, Electric Car, Amazon, Smart Phone, Tech Pod, Google, Video Game, Ios

4.8555 Ratings

🗓️ 20 June 2021

⏱️ 71 minutes

🧾️ Download transcript

Summary

id Software's Quake came out 25 years ago this week, and it also changed both of our lives. In this episode we wax nostalgic about the astonishing legacy of technical innovations Quake brought to game design, the ways it inspired our fascination with everything from client/server networking to NeXT workstations, the communities and studios that sprung up in its wake, all those endless .plan updates, the perfection that is DM3, and a lot more. Happy birthday, Quake. Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

Transcript

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0:00.0

We were just going to, we had a, we had a cold open.

0:02.5

We did?

0:03.5

Do we ever really have a cold open?

0:06.0

No, this isn't the cold open.

0:07.2

Pretty sure.

0:08.0

Pretty sure.

0:08.6

Every time we say this isn't the podcast, it turns out to be the podcast.

0:12.8

Fuck, what was it?

0:13.8

I'm putting this in.

0:15.7

I'm going to cut it out.

0:16.7

I have first cut. After five or so rejected cold open topics, I said, what if we do the cold open about the difficulty of coming up with the cold open?

0:24.4

And you said, we've done that before.

0:25.8

We've totally done that.

0:27.0

100%.

0:27.7

But what if we did it about different bad cold opens?

0:30.6

Then you said something about I want to talk about my loop.

0:33.3

Oh, yeah, my loop.

0:34.5

Okay.

0:35.4

You have to leave all this end now.

0:36.6

This is... I'm just going to start with, oh, yeah, my loop.

0:38.9

Podcast gold.

0:40.4

Brad.

...

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