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Player One Podcast

916a: The Post-SGF Lull (6/18/24)

Player One Podcast

Chris Johnston

Leisure, Video Games, Games

4.5498 Ratings

🗓️ 22 May 2026

⏱️ 45 minutes

🧾️ Download transcript

Summary

If you support us on Patreon, you may know that we have been doing Aftershows weekly for many years. We are releasing Aftershows from the past (two years old) on Fridays for everyone's enjoyment.

https://www.youtube.com/live/HxQgcVaO_7s

The Post-SGF Lull

This week's Aftershow topic is the year 2000. Where were we, what were we doing, what games were we playing, and why does it seem like there were so many great games back then, too? If you have an idea for a game we can play in the Aftershow, email it to us at playeronepodcast@gmail.com! Thanks for your support!

Transcript

Click on a timestamp to play from that location

0:00.0

I'm down to clown.

0:01.4

Down to clown.

0:05.3

Hello, everybody.

0:07.9

Welcome to the after show.

0:10.1

And this week, well, I guess I'll hand it over to you in a second.

0:16.5

No, keep going.

0:17.6

What I'm going to say is I want to thank everybody out there in in listener land

0:22.6

for supporting the show at patreon dot com slash p o'n podcast we really do appreciate your support it

0:28.7

keeps everything rolling and uh you know pays for our streaming accounts and all of this good stuff

0:36.5

so thank you very much.

0:38.5

And at this point, I'm going to hand it over to Greg, who will be our host for this

0:43.5

aftershow because he just so happened to select the topic.

0:49.4

To be fair, I was forced to select a topic.

0:51.9

You were.

0:52.9

And this is because I don't want to have to be the one that selects a topic

0:57.7

every single week. I wanted to, I wanted to at least make it something that you guys had to

1:03.3

participate in.

1:04.8

Hey.

1:05.3

So that we would get participation from everybody. And yeah. Yeah. So the topic that I chose was just our memories

1:12.7

of the year 2000 um 2000 because the year 2000s were a pretty big year for lots of different

1:18.6

reasons but even in the video game world in particular um yeah and it was a big year for me

1:26.2

personally professionally because uh that was really, I mean, I started at Zip Davis in 1999, but it was like October, the end of October. So 2000 was the year that my career kind of really started professionally.

...

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