4.8 • 743 Ratings
🗓️ 4 June 2021
⏱️ 31 minutes
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0:00.8 | I'm not pulling on my driveway. We all know what that means. |
0:04.0 | It's time for the drive to work, coronavirus edition. |
0:07.0 | Okay, so I've been doing a series of interviews recently where I've been talking with people who I've worked with on making sets. |
0:15.0 | Now, most of those talks have been with other designers, and we talk a lot about the nuts and bolts of mechanics. But today, I have Doug Byer with us. |
0:23.5 | We're going to talk War of the Spark, and we're going to focus a little more on the creative |
0:27.6 | side of things. |
0:29.3 | And, I mean, I'll talk a little bit about how I designed to match the creative side, but the focus |
0:34.0 | today will be a little bit different. |
0:36.0 | And the reason we chose War of the Spark is... |
0:38.4 | Well, hi, Doug. |
0:39.1 | I guess I should... |
0:39.4 | I guess I should bring you in here. |
0:41.1 | Hello, hello, hello. |
0:43.7 | The reason we chose War the Spark was this is Doug's baby. |
0:47.6 | So, Doug, why do you talk about sort of how War of the Spark came to be? |
0:52.2 | Yeah, so we had a thought of doing a big climactic sort of crossover event, |
0:59.2 | like a big impactful story climax as a magic set. |
1:03.5 | This was an idea that had bubbled up really early on. |
1:06.9 | We thought of as an event set, a set that was focused more on the story events that was happening in the set, rather than on the world it was set in. |
1:17.6 | And we wanted to build an arc. So we actually planned the ending many years in advance and pointed three years of sets toward that endings and |
1:30.9 | sort of sprinkle details all along that arc to kind of point to this gigantic climax where all |
1:37.0 | these plains walkers battle in a cabalas so what i want to point out to just that ending was like |
... |
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