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Magic: The Gathering Drive to Work Podcast

#830: 2016

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 30 April 2021

⏱️ 30 minutes

🧾️ Download transcript

Summary

This podcast is another in my "Twenty Years, Twenty Podcasts" series (which has become more and more misnamed as I've done more of them) that walks through each year of Magic in detail. In this podcast, I talk about the year 2016 in Magic.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm not pulling on my driveway. We all know what that means. It's time for the drive to work.

0:05.4

Coronavirus edition. Okay, so a while back, I did a series where I went through every year of

0:11.3

magic and I talked about all the things that happened in that year. And I started in 1993,

0:16.0

and I got up to 2015. Anyway, I'm going to occasionally continue on.

0:23.5

Enough years gone by that we have a few years under us.

0:26.3

So today, I'm going to do 2016, the next in the series.

0:31.0

So these podcasts are meant kind of a little nugget of history.

0:34.9

So if you ever want to sort of get a sense of what magic did, that's why I did these podcasts.

0:39.0

So anyway, let's start with 2016.

0:41.3

So we're going to go chronologically.

0:43.1

Okay, so January 16th was the pre-release, and January 22nd was the release of Oath of Gatewatch.

0:50.6

Code named Sweat.

0:52.4

I think this was blood, sweat, and tears. We'll get tears in a second.

0:57.3

So anyway, it was 184 cards, and it had a couple new mechanics, so three new mechanics.

1:05.1

Cohort. So it was an ally mechanic, and it only went on allies, and you had to tap that creature

1:10.6

plus another ally, and then an untapped ally, and it only went on allies, and you had to tap that creature plus another ally,

1:12.3

and then an untapped ally, and it would generate an effect.

1:16.2

The flavors of, like, the allies working together.

1:19.1

There was support, and support always had a number with it.

1:21.8

So what support N meant is put plus and plus McCondonors on up to N creatures.

1:26.7

Interestingly, for most, almost all of the both design development of the set,

1:33.4

you originally put N plus-un-plus-un-mon counters and or loyalty counters on creatures or plainswalkers.

...

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