4.6 • 1.9K Ratings
🗓️ 28 May 2022
⏱️ 35 minutes
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0:00.0 | On today's episode, I welcome back game designer, Jane McGonagall. |
0:09.0 | She's a best-selling author and director of game research and development at Institute |
0:13.7 | for the Future, a non-profit think tank that helps people prepare for the future. |
0:18.9 | Last week, we talked about what she calls gamefulness. |
0:22.2 | The optimistic, pragmatic attitude we have when we're engaged in the game. |
0:26.9 | But we didn't manage to get to the topic I was most eager to talk about, her work creating |
0:31.3 | games to help us prepare for and predict the future. |
0:35.9 | We are all experts on our own values, our needs, what we would likely do in a hypothetical |
0:42.5 | situation. |
0:43.5 | We can predict that better than an expert would predict. |
0:47.6 | Welcome to People I mostly admire with Steve Levitt. |
0:53.1 | So today, we dive into that and more. |
0:56.1 | And don't worry, if you haven't listened to part one of our conversation, the order doesn't |
1:00.3 | matter. |
1:01.3 | The two conversations stand alone. |
1:06.8 | So you've gotten a ton of press around some simulations you've done that mirrored future |
1:12.3 | disasters. |
1:13.3 | The best known one was a game that you ran back in 2008 involving thousands of people in |
1:20.7 | which they faced a global pandemic. |
1:24.7 | Could you just give me an example of a future game and what it would look like if I came |
1:28.6 | to one of your seminars? |
1:30.1 | Well, most of these simulations are played online. |
... |
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