#680: Diversity in Game Design
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 11 October 2019
⏱️ 33 minutes
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| 0:00.0 | I'm pulling my driveway. We all know what that means. It's time from their drive to work. |
| 0:05.2 | Okay, so every once in a while on my podcast, I take a topic of an article I wrote, and I do a podcast on it. |
| 0:11.7 | Partly because not everybody likes every medium, and some people like to listen to me in podcast form. |
| 0:17.2 | This was an important topic, though, so I'm happy to do a podcast version of it. |
| 0:21.4 | So this article was called Why Diversity Matters in Game Design. |
| 0:26.0 | So the point of the article, the point of today's podcast, is not to talk about why diversity is important. |
| 0:30.8 | It is, but it's not the point. |
| 0:32.1 | What I'm talking about today is, why is diversity good for game design specifically? |
| 0:37.4 | So in order to talk about this, what I did |
| 0:39.5 | is I took six of the lessons from my 20 lessons, 20 years 20 lessons podcast, the big thing I did for GDC. |
| 0:47.3 | I took six of them as based sort of lessons that I've talked about in the past, and then I apply |
| 0:52.3 | to them, okay, now let's look at why diversity |
| 0:54.4 | matters in this context. So that's what I'm going to do today. I'm going to walk through each |
| 0:58.3 | one of these and talk about sort of just the general importance of diversity in game design. |
| 1:04.3 | Okay, so lesson number one is allow the player the ability to make the game personal. So this general game design rule or lesson talks about how |
| 1:15.9 | if you want somebody to really get connected to your game, |
| 1:19.8 | you have to give them some means in some ways to make it personal to them. |
| 1:25.0 | That, you know, I talk a lot about in my game design of how people fundamentally make |
| 1:30.1 | their decisions based on emotion and not on intellect. As much as we as humans like to think |
| 1:35.9 | we make intellectual decisions, most of the time, it's our emotions that are running our decision |
| 1:40.2 | making. And we talk about a game, a big part of a game, you know, whenever I talk about, |
| 1:45.8 | like, how do you know if your game is good? I ask the question, when someone plays your game, |
... |
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