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Magic: The Gathering Drive to Work Podcast

#650: War of the Spark Cards, Part 1

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 28 June 2019

⏱️ 37 minutes

🧾️ Download transcript

Summary

This is part one of a five-part series on card-by-card design stories from War of the Spark.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm Ponaway Driveway. We all know what that means. It's time for another drive to work.

0:06.0

Okay, so today, and for the next bunch of podcasts, I'm going to be talking about War of the Spark.

0:12.3

And I'm going to be going through the cards and talking about a lot of cool cards and how they got designed.

0:18.0

So we're going to start with a Johnny the Greathearted. So it costs two green

0:23.2

white. So four man a total, one green, one white. It's a legendary plains walker, a Johnny, has a

0:29.5

loyalty of five. And remember, every planes walker in this set has a static ability, a static or a

0:35.9

trigger ability. So his static ability is creatures you control have vigilance.

0:39.3

His plus one ability is you gain free life.

0:42.3

And his minus two ability is put a plus one plus one counter on each creature you control

0:47.3

and a loyalty counter on each Plainswalker you control.

0:51.3

So, interestingly enough, Johnny started as the white-green hybrid plains walker.

1:00.1

And his ability, so back then, in vision design, we only had the Uncomments had one ability.

1:08.5

Either they had a static trick triggered ability or they had a minus

1:13.4

ability. So his original card was minus, I don't remember the numbers, but it was a minus ability

1:20.6

and put a plus one plus one counter and target creature. We thought that that's a nice overlap

1:25.8

in green and white you can put plus plus

1:27.7

little counters and things and a Johnny's whole shtick as a character is his magic

1:33.6

works on others and that he's somebody all about helping others that Johnny's big thing is

1:38.4

he his magic is sort of centered on being able to help other people so putting

1:42.6

plus and plus counters and others felt really good.

1:45.4

Now, we originally had decided to put the main gatewatch at Rare.

1:54.0

And then when it got into Set Design, they're like,

...

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