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Magic: The Gathering Drive to Work Podcast

#647: Designing Library Effect

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 21 June 2019

⏱️ 40 minutes

🧾️ Download transcript

Summary

This episode is another in my "Designing _____" series where I talk about how we design certain basic effects. In this episode, I talk about effects interacting with the library.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway. We all know what that means. It's time for the drive to work.

0:06.1

Okay, so today is another in my designing series. Today is designing library effects. So I'm defining

0:13.9

this as anything that interacts with the library in some way. So it's everything from card drawing to card filtering to tutoring to

0:24.5

impulsing to milling, the whole works.

0:27.8

Everything to interact with the library.

0:30.0

Okay, so we're going to start with card drawing, as that's probably the simplest way to interact

0:33.9

with the library.

0:35.3

You do it every turn.

0:36.8

Okay, so card drawing is something that every

0:39.7

color has some access to. The most obvious way is cantrips. And what a cantrip is is a card that

0:47.5

just says draw a card as a bonus effect. So the idea is do something and, hey, draw a card.

0:53.4

And the idea is it offsets the card as a cost.

0:56.6

Usually we do cantrip on small effects, things that, well, the reason we originally made

1:04.4

canterps was to allow us to do effects so small that you wouldn't net a card.

1:09.8

Since then, we have definitely started adding cantrip onto cards that were full cards,

1:15.9

but just making it more expensive.

1:18.1

In general, it costs about two generic mana to draw a card as a tacked-on cantrip effect.

1:25.7

So take any effect that you'd want to do.

1:29.2

Take what the effect normally costs.

1:31.5

Traditionally, it costs about two more.

1:36.2

Sometimes, it really, I think, costs like one and a half more.

1:38.1

So if you have something that's under-costed, sometimes we'll get away with just adding one.

...

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