4.8 • 743 Ratings
🗓️ 12 April 2019
⏱️ 35 minutes
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0:00.0 | I'm pulling up a driveway. |
0:02.0 | We all know what that means. |
0:04.0 | It's time to drive to work. |
0:06.0 | Okay, well today's podcast is all about empathy. |
0:10.0 | So this is based on an article that I wrote. |
0:14.0 | Real quick, a lot of people ask me, occasionally I will overlap |
0:18.0 | topics I wrote in a column that also will do my podcast. People |
0:22.1 | are like, why would you do that? Uh, and the answer is, uh, the data shows there's actually, |
0:26.9 | well, there's a bunch of people that both read my column and listen to my podcast. There's a |
0:30.5 | whole number of people that listen to my podcast that do not read my column. Uh, so one of the |
0:34.5 | reasons I definitely redo certain things, um things is because there's an audience that |
0:39.6 | that doesn't know them. The other reason is even if you have read my article, the podcast is |
0:45.3 | 30 minutes long and lets me go into detail a little more than I did in the article. So even for those |
0:49.8 | that read the article, there should be extra details here for those that did. But anyway, on to |
0:56.3 | empathy. Okay, so the first thing I explained in my column was, I believe empathy is broken into |
1:02.3 | two parts. So the first part is understanding what other people care about. And the second part |
1:08.0 | is connecting to the emotion they have about that thing. |
1:12.3 | And so my advice in the column and talking about it, well, I'm sorry, let me do the lead-in. |
1:17.1 | I talk a lot about various skills that I believe game designers need. |
1:24.0 | And so one of the skills is empathy. |
1:30.2 | And once again, I define empathy as a two-part thing understanding what other people care about and then connecting to the emotion that they have about |
1:34.6 | that thing so i'm going to go in detail about all this um but the reason real quickly before we get |
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