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Magic: The Gathering Drive to Work Podcast

#560: Tuesday Magic Meeting

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 3 August 2018

⏱️ 44 minutes

🧾️ Download transcript

Summary

In this podcast, I talk all about a longstanding meeting we have every week in Research and Development.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's time for driving to drive to work.

0:05.0

Okay, so today I'm going to talk about an R&D tradition, what we call the Tuesday Magic Meeting.

0:15.0

So I'm going to talk about what exactly it is, talk about the history of it, and then talk about the kinds of things we do

0:20.8

there, just to give you guys behind the scenes, sort of take of what it's like to be an R&D.

0:25.3

So I'm going to focus today on a one singular thing we do every week on Tuesdays, the Tuesday

0:30.8

Magic Meeting.

0:31.8

So, really quickly, before I get into the history and everything, the Tuesday Magic

0:36.2

meeting is a place where not just Magic R&D, but anybody who's interested in Magic can get together, and we talk about all sorts of things and discuss a lot of match-related issues.

0:46.3

Later on, we'll get into what exactly we do there, but just as a brief overview, it's the meeting every week, the big meeting about Magic.

0:53.6

It's on Tuesday.

0:54.3

So we call the Tuesday Magic Meeting, sometimes just the magic meeting.

0:59.0

If you want to, sometimes people will shorten it to TMM, although that's more recent.

1:04.2

Whenever people say TMM, a lot of Arnegoes, what's TMM?

1:07.2

What's the magic meeting?

1:08.5

Okay, so we go back to the very beginning of magic and Wizards of the Coast.

1:15.7

So for those to remember, I've talked about this a little bit, but when Wizards first started

1:22.4

way, way back when, it was a little tiny, dinky company, Peter Atkinson had started it

1:27.3

with some of other people.

1:29.1

And for a long time, like, the offices were his basement.

1:33.2

So eventually, Magic managed to hit it big,

1:37.0

and it started making money enough so that they actually got to get a building.

1:40.6

And so the first sort of wizard's offices that weren't in Peter's basement

...

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