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Magic: The Gathering Drive to Work Podcast

#539: Reprints

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 25 May 2018

⏱️ 39 minutes

🧾️ Download transcript

Summary

Not every card is new. In this podcast, I talk about when and how we use reprints in design.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out of the driveway. We all know what that means. It's time for another drive to work.

0:06.0

Okay. So today we're going to talk about reprints. Okay, so one of the thing that happens whenever we make a set is we like to take cards we've already made and put them in the set, what we call reprints.

0:20.0

So today I'm going to talk a little bit about what goes into in the set, what we call reprints.

0:25.0

So today I'm going to talk a little bit about what goes into a reprint, why we make a reprint, why reprints are important.

0:28.0

So actually, that's a good place to start.

0:29.7

Why are reprints important?

0:32.1

They're important for a couple reasons.

0:34.4

One is that the average person who plays magic, I think we're up to nine and a half

0:42.7

years, most people who play have played for a while, and that one of the things, that there's some

0:48.7

fun of seeing things return, that there's some excitement in having things come back. So one of the reasons

0:55.0

we do reprints is because people like to see reprints. Another reason we do reprints is,

1:00.9

look, we don't have to keep reinventing the wheel. Sometimes to clean the simplest thing to do

1:05.9

is something we've done already. And so there's no reason to have to always make something new. We make a lot of

1:13.7

things new. Every set will have new elements to it. But conceptually speaking, we could design a brand

1:21.1

new set using mostly pre-existing cards if we needed to. We don't because there's a lot, you know,

1:26.9

there's some splash for making new things,

1:28.5

obviously. But, you know, we do, I guess, do reprint sets, which are stuff like mafters and things.

1:34.0

And that's us making a new product out of existing things. Most of the reprints I'm talking

1:38.6

about today, though, are for normal standard legal sets. Obviously, we do things like core sets and supplemental sets and things in which there are

1:47.8

reasons we use other reprints, but I'm going to focus mostly today on standard legal sets.

1:54.8

Okay, so we, the reason we want to do reprints is don't want to revent the wheel.

2:04.6

Sometimes there's some fun that comes from bringing things back. Sometimes there are issues in standard or modern of what we call the four of issue, which is if we give a new name to something that already exists, that allows you to play more of them

...

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