4.8 • 908 Ratings
🗓️ 12 February 2024
⏱️ 58 minutes
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0:00.0 | We are adventurers. |
0:02.0 | into every place anywhere in the world. |
0:06.0 | We are adventuring. |
0:08.0 | We are adventurers. |
0:10.0 | How are you heroes? |
0:12.0 | Your host Dylan here and welcome back to our second episode in this series of I have the high ground. |
0:18.0 | We have made our sad old knights, we put them in Tron Armour, sat them at a fantasy tavern bar tended by |
0:26.2 | none other than Big John the Goo, and now it's time to actually make them fight. This pseudo-rock-paper-sissors mechanic was so fun to use and I especially |
0:38.2 | had a lot of fun and at times a lot of pain due to the swapping of priority. By the way, Jess Levine who wrote |
0:47.5 | this game was so excited to hear this series that they put the game on sale. |
0:53.0 | I'm going to link to the sale in the show notes because hell yeah, |
0:58.0 | and I hope that you get to play your own game if I have the high ground but for now I hope you get to enjoy |
1:05.6 | our old queens fighting each other. All right, so, so, ooh, weapon is interesting. So we know what our weapons were in history, but we do need to have some |
1:32.4 | sort of weapon now in the event that this does escalate from a |
1:39.4 | verbal fight to a physical one. |
1:44.0 | Yeah. |
1:45.0 | I, in this bar, you mentioned that the tap bar things, |
1:52.0 | the crystals, They're floating crystals. Yeah, they're crystals, right? I figure when we get to the part in the game where you draw your weapon, which is after we've done eight rounds of verbal |
2:04.9 | fencing. We just are gonna break those things off the bar and lance with them. |
2:12.8 | Maybe, it could be that. |
2:16.2 | Could be like just fists. |
2:18.7 | Could be, I don't know, it could be like, |
... |
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