4.8 • 743 Ratings
🗓️ 4 May 2018
⏱️ 38 minutes
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0:00.0 | I'm pulling on my driveway. We all know what that means. It's time for other drive to work. |
0:07.1 | Okay. So one of the topics that's been going on my blog lately is talking about legendary creatures. |
0:14.0 | And so today I thought I talk about the design of legendary creatures. So what goes into making a legendary creature? |
0:24.4 | So we tend to get to legendary creatures |
0:27.6 | on a couple different ways. |
0:29.7 | Number one is sometimes |
0:32.6 | the story people come to us |
0:37.2 | and they say, oh, well, here are characters that are going to be in the story. |
0:41.0 | You know, this is the leader of this faction, or this is a character that we plan to be a protagonist in one of the short stories or something. |
0:48.9 | And so some of the time, they come to us and they say, this is a character we plan to have. And usually what happens |
0:56.5 | then is they sort of give us a description of the character and that that is a top-down design. |
1:01.8 | That is us trying to say, okay, I'm designing to a known character. How do I bring that character |
1:08.0 | to life? And the point of design of those kind of cards is literally just trying to match the character as cleanly as we can |
1:15.5 | with the caveat that we wanted to be an interesting card to play. |
1:20.7 | It is not one of the traps that you can fall into when you're doing top down |
1:24.1 | is sacrificing play for accuracy of representation, of, you know, capturing the |
1:30.7 | flavor exactly. And what we've learned is it is better to capture the flavor generally and just |
1:36.9 | play better than be dead on and have it exactly right but not play quite as well. And so one of the |
1:42.3 | tricks on doing top down legendary characters is that you want to |
1:46.4 | definitely sort of keep in mind, you know, that the goal is not to capture it as best possible |
1:55.6 | with no other objective. |
1:58.8 | The goal is to make something that's a fun, playable card, but that |
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