4.8 • 743 Ratings
🗓️ 23 March 2018
⏱️ 44 minutes
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0:00.0 | I'm pulling on my driveway. We all know what that means. It's time to another drive to work. |
0:06.0 | Okay, so last time I started going through the second trial, the multiple choice test of the GDS3 of Great Designer Search 3. |
0:13.0 | I did the first 25 questions, so today I anticipate doing the second 25 questions. |
0:18.0 | So we're going to start with question number 26. |
0:20.0 | Once again, for those that are somehow didn't listen to part one, this is the second second 25 questions. So we're going to start with question number 26. |
0:25.6 | Once again, for those that are somehow didn't listen to part one, this is the second trial we did for the GDS. It was a 75 question multiple choice test. You needed to get 73 to 75 to advance to the third trial. |
0:31.6 | 3,056 people took it. 94 people advanced. Let's get to the questions. Okay, so question number 26. |
0:39.2 | Which color gets the second fewest common creatures in a typical set? A, white, B, blue, |
0:45.3 | C, black, D, red, e, green. So, in order from most to least, white averages 62%, green averages 59%, black averages 56%, red averages 53%, and blue averages 50%. |
1:05.0 | So it goes white, green, black, red, blue for most to least, making second least red, D. |
1:11.6 | 27. |
1:12.6 | Which of these green keywords does design have to be most careful when using? |
1:17.6 | A, death touch, B, hex-proof, C, reach, D, Trample, E, Vigilance. |
1:23.6 | All these are actually green abilities, and we weren't being tricky there. So the answer is hex-proof. |
1:32.0 | Hex-proof is proven to be problematic when combined with the wrong things. For example, if it's |
1:37.7 | stuck with evasion, sometimes it can be problematic. So it is something that we are the most careful |
1:43.8 | with. There are other ones. I mean, |
1:46.2 | for example, there's not too much that can go wrong with reach. So like reach, reach, for example, |
1:51.1 | is something where it's, it's probably, you know, the least correct answer. Um, vigilance, |
1:58.0 | we have to be care about a little bit of how we use it. Usually vigilance is about when you grant it because it can be confusing that there's times |
2:04.4 | you think you can grant vigilance that it doesn't actually work. |
2:07.9 | Trample, we care a little bit about how big things are. |
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