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Magic: The Gathering Drive to Work Podcast

#490: Unstable, Part 3

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 22 November 2017

⏱️ 41 minutes

🧾️ Download transcript

Summary

This podcast is the third and final part of the story of Unstable's design.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling another driveway. We all know what that means. It's time to run out their drive to work.

0:06.4

Okay, so the last few podcasts, I've been talking about unstable. So I'm talking all about the

0:12.0

designs or how it got made. Okay, so last I left, I talked about the making of the factions.

0:18.5

Oh, by the way, I called the white-blue faction. It's the, I was calling them

0:23.4

the order of the sprocket, but they're actually the order of the widget because we ended up

0:27.6

using the word sprocket for our contraptions. So I forgot that. So I was listening to yesterday's

0:33.0

episode, as I normally do on the way home, and realized that I said that wrong. But I liked

0:37.3

the episode, so, okay, I said the word wrong.

0:41.0

One of the things that's tricky when you work on something, especially for a long time,

0:44.5

is that different things will have different names.

0:46.1

Oh, the other thing that I think I messed up is I was calling, so it's host and augment,

0:51.7

and I think I was calling it suture, because that was a name.

0:54.5

Instead of Augment, it was suture for a while.

0:57.1

And I think I called it suture and I left a podcast.

0:59.1

So you get a bunch of old terms because I've worked on this a long time with other names, so I apologize for that.

1:04.6

But I like yesterday's podcast.

1:05.9

So we're leaving it B.

1:07.9

Anyway, picking up where I left off, I was talking about the faction. So I want

1:11.8

to talk about a few other themes. So yesterday I talked about, or in the previous podcast,

1:16.2

I talked all about the contraptions, obviously. I talked about the host and augment, and I

1:21.9

talked about the dice rolling. There's some few other themes that are woven in mechanically.

1:27.4

So let me talk

...

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