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Magic: The Gathering Drive to Work Podcast

#486: Getting Unstable Made

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 9 November 2017

⏱️ 32 minutes

🧾️ Download transcript

Summary

I'm joined by carpooling guest Mark Purvis, Magic senior brand director, to talk about how we took a product that no one at Wizards was asking for us to make, Unstable, and got it all the way to print.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out of somebody else's driveway.

0:03.0

You know what that means.

0:05.0

It's time for the drive to work.

0:07.0

And I have a car pulling guest.

0:09.0

So Mark say hi.

0:10.0

Hi, everybody.

0:11.0

So this is Mark Purvis.

0:13.0

So this is a name some of you guys might recognize.

0:15.0

Why don't we start by explaining sort of what you do at Wizards and...

0:19.0

Sure.

0:20.0

I work on the brand team. My title right now is senior brand director.

0:24.0

And I've been working at Wizards for about 10 years now. My 10 year anniversary was just this summer.

0:32.1

And the brand team...

0:33.2

Newbie. Yeah.

0:34.9

The brand team is in charge of some of the more businessy aspects of product

0:39.9

development as well as, you know, developing marketing campaigns and working with our trade

0:46.2

marketing team to make in-store play programs and fun things like that. Right. And you guys

0:50.6

figure out like how much to produce the stuff and yeah. And, you know, we work with finance and all the kind of boring sausage factory stuff that has to happen in order to make any kind of product.

1:03.0

But, you know, I've actually been a huge magic player ever since revised.

1:08.0

That's when I started playing in 1994.

1:10.0

And, you know, I have worked

1:14.5

on a couple of sets since coming to Wizards of the Coast. I've had the privilege of playing down

...

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