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Magic: The Gathering Drive to Work Podcast

#484: Early Magic Evolution

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 3 November 2017

⏱️ 32 minutes

🧾️ Download transcript

Summary

In this podcast, I explore Magic's early sets and talk about the design innovations each one brought.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out of the driveway. We all know what that means. It's time for another drive to work.

0:06.0

Okay, so today I'm going to talk about evolution, the evolution of game design than it is, actually of magic design.

0:15.0

So one of the things that's interesting, I mean, one of the, one of the vantage points that I have that's kind of unique in game design is that I've worked on the same game for my whole career.

0:26.6

And that magic is a game, like most games when you make the game, at least old school, most games, like you made the game, it was the game and you're done.

0:36.6

Like, it's monopoly. Here you go. Here's the board. There's the pieces.

0:38.8

And there's not too much evolution to Monopoly.

0:41.9

Yeah, yeah, yeah. The board has been changed a few times.

0:45.4

Visually, they've cleaned up the rules a little bit.

0:49.0

There's been a few tiny, you know, changes. But pretty much, what Monopoly was was introduced, you know, or first became a big public

0:57.8

game and now, not that different.

1:02.0

Now, magic is different in two ways.

1:04.0

One is that we keep creating new content.

1:07.8

Well, there are definitely no games that do that.

1:11.1

You know, like Dungeon Dragons, for example, it falls in that game.

1:14.7

There's games that predate Magic that do this.

1:16.7

But magic is somewhat unique in that.

1:19.7

It keeps creating new content, and that it's...

1:22.6

That the new content is very strategically oriented.

1:26.3

That these are the pieces of the game.

1:28.3

You know, something like Dungeon Dragons gives you tools to use, but in a lot of ways,

1:34.0

dungeon dragons, I mean, I guess Dungeons has evolved plenty too.

1:37.4

That's maybe somebody on Dungeons Dragons can do that podcast.

...

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