#465: Tweaks
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 25 August 2017
⏱️ 32 minutes
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| 0:00.0 | I'm pulling out of the parking lot. We all know what that means. It's time another drive to work. |
| 0:06.0 | And I took my son to camp. Okay, so today, um, so one of the things that we have to do all the time in design is what I call tweaks, which is, look, so one of the big things about making magic is, |
| 0:24.3 | really what we're trying to do is most of the time, the vast majority of what we do is the same game. |
| 0:32.4 | You know, probably, I don't know, 80% or something of anyone's set is mostly the same, you know, there's a |
| 0:38.7 | four-fifths of any set probably is just the same as any other set, that there's a lot of basic |
| 0:43.0 | overlaps or a lot of certain effects happen at certain rarities and certain colors, that there's |
| 0:47.6 | a certain sort of staples to the way the game functions. Now, that 20%, that one-fifth, you can make a lot different by change. You don't have to |
| 0:57.7 | change a lot. You know, you can change a little to change a lot, one of my sayings. So you don't |
| 1:03.1 | need to change much. And the fact that we change maybe 20% is a huge deal that makes sets |
| 1:10.1 | feel really different from one another. But the reality is |
| 1:14.0 | that when you're building a set, that more of what you're doing is sort of the status quo than it is |
| 1:22.4 | reinventing the wheel or doing something brand new. Yes, there's new stuff. Yeah, you tend to build around the new stuff, |
| 1:28.3 | and you tend to pick old stuff that reinforces the new stuff, |
| 1:32.3 | but a lot of what you do is old stuff. |
| 1:35.3 | So, one of the issues in general is, like, there are certain effects we do all the time. |
| 1:41.3 | So, for example, in green common, I'm going to have a giant growth. |
| 1:45.9 | I'm going to, for one or two mana, I'm going to, as an instant, usually instant, sometimes |
| 1:51.2 | sorcery, I'm going to make your creature bigger for the turn. |
| 1:55.4 | I'm just going to do that. |
| 1:56.3 | That's something green does. |
| 1:57.2 | That's something you're always going to see. |
| 1:59.0 | So the idea essentially is, while we |
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