#449: Counters
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 30 June 2017
⏱️ 44 minutes
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Summary
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| 0:00.0 | I'm pulling the driveway. |
| 0:02.0 | We all know what that means. |
| 0:03.0 | It's time to have the drive to work. |
| 0:06.0 | Okay, so today is all about counters. |
| 0:10.0 | Not counter spells. That's a different thing. |
| 0:12.0 | Some reason we have words that mean multiple things in the game. |
| 0:15.0 | No, I'm talking about things that you use to mark something. |
| 0:24.1 | So a little history, we'll go back to the beginning of the game. |
| 0:28.5 | Back in Alpha, Richard made, I'm not sure what you want to say seven or eight cards. |
| 0:29.0 | I'll say eight. |
| 0:32.0 | So he made fungosaur. |
| 0:34.7 | Fungasaur was a creature. |
| 0:37.1 | Then whenever it got damaged, it got bigger. |
| 0:37.7 | And you used a plus one plus one counter to mark that it got bigger. |
| 0:41.5 | Rock Hydra was a hydra that you could spend manna and give it extra heads. |
| 0:45.8 | It lost heads when it got damaged, but you could give it extra heads and you could spend |
| 0:49.0 | mana, and the heads were represented with plus and plus one counters. |
| 0:52.3 | And then you had Sanger Vampire. |
| 0:53.9 | And Sanger Vampire would feast on things. |
| 0:56.2 | Whenever it killed something, |
| 0:57.9 | whenever it damaged something that died, |
| 0:59.8 | it would then get bigger. |
... |
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