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Critical Hit: A Major Spoilers Real Play RPG Podcast

#445: Urban Shadows: Re-Dead by Dawn (US21)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 24 March 2018

⏱️ 93 minutes

🧾️ Download transcript

Summary

Hays of Shadows, Urban Shadows, Critical Hit

In this installment of Critical Hit - A Major Spoilers Podcast: The portal is about to open and it is an all-out battle of wits between police and Klaus and Ian.

Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at Patreon.com/MajorSpoilers. It will help ensure Critical Hit continues far into the future!

Contact us at [email protected] A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends about the podcast, get them to subscribe and, be sure to visit the Major Spoilers site for more.

Transcript

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0:00.0

This episode of Critical Hit is being brought to you by RXBAR.

0:04.4

For 25% off your first order, visit rxbar.com slash critical hit and enter the promo code

0:10.1

critical hit at checkout.

0:11.8

It's time once again to reach into that mailbag.

0:16.0

Here's one for Rob, but I believe it is for Brian.

0:21.4

What made you choose to build Randas as a construct artificer, as opposed to a, is that supposed

0:27.5

to be sigil one?

0:29.4

I believe or yeah, okay, it's supposed to be sigil.

0:33.5

Okay.

0:34.5

Rob, would you like to answer that question?

0:36.8

Would you like to talk to Rob over to Brian?

0:38.3

Tell us.

0:39.3

No, I want to hear Rob explain how Randas was built.

0:42.3

I mean, he probably knows.

0:45.3

First, he blew up his arm.

0:46.8

See, there's a way to build Brian characters.

0:50.3

Okay.

0:51.3

And that methodology is to avoid requiring the dice rolls to succeed in order to get your

0:59.2

effects.

1:00.2

I see.

1:01.2

So everything you do either gives you as many dice rolls as possible, because even with

1:07.3

Brian's luck, the odds are going to land on a hit eventually, or every power you have

...

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