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Magic: The Gathering Drive to Work Podcast

#444: Vanilla Matters

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 16 June 2017

⏱️ 41 minutes

🧾️ Download transcript

Summary

On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a complex topic, so I decided to spend a whole car ride explaining why the "vanilla matters" theme is so hard to do.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means.

0:04.0

It's time for out their drive to work.

0:06.0

Okay, so today's topic is interesting.

0:08.0

I came up on my blog.

0:10.0

So back in the set future site, we printed a card called

0:15.0

Murraganda Petroglyphs.

0:17.0

And it was a card that gave a reward to vanilla creatures.

0:26.2

And so ever since that, people have wanted to, like, go to Murganda and have vanilla creature matters.

0:28.3

And I often say, you know, there's not a lot of design space there and leave it at that.

0:32.9

But today, I decided to write a little lengthy explanation.

0:37.8

And it dawned on me that as I was writing this, this make a good podcast because for those

0:44.1

that like magic design, this is going to be a really good example of all the sorts of issues

0:48.4

we have to deal with.

0:49.2

Because by explaining the problems of this thing, it'll show you a lot about our design

0:53.5

process. So I thought it'd be

0:54.4

interesting to say, hey, why is it so hard to do vanilla creature matters? So today I'm going to talk

1:01.1

all about that. Okay, so for starters, the idea, let me explain the idea. The idea is, vanilla

1:07.5

creature matters means I have cards that reward you for having vanilla creatures.

1:11.9

Hey, that's awesome.

1:13.2

That way it makes even vanilla creatures matter.

1:15.6

That's the idea.

1:17.3

And Murga-Petrich-Glass, I forget what it does, but like all vanilla creatures get plus two plus two or something.

...

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