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Magic: The Gathering Drive to Work Podcast

#420: Top 10 Cool Things About R&D

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 24 March 2017

⏱️ 47 minutes

🧾️ Download transcript

Summary

This is another Top 10 podcast. In this episode, I talk about the Top 10 coolest things about working in R&D.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's time to another drive to work.

0:06.0

Okay, so today is a top 10 day. So I'm doing a fun one today. So today I'm going to talk about my top 10 favorite things about R&D.

0:17.0

Now, I don't mean about the job, although I do enjoy the job, and that might be another

0:21.6

future topic. I mean the people, the people of R&D. So I'm talking about the people today.

0:25.6

I think, like, I consider my job a dream job and one of the reasons it's a dream job is the people.

0:33.6

So today I'm going to talk about the people. What are the awesome things about R&D?

0:38.0

I'm going to talk about my favorite top 10 things.

0:40.0

And I came up with more than 10, but I narrowed it down to 10.

0:43.5

So these are, and once again, I always say this when I do a top 10 episode.

0:48.1

I got things.

0:49.3

I figured out my favorite 10, and then I put them in order because, you know, drama for a top 10 issue.

0:53.4

But top 10 episodes. But if you ask me tomorrow, maybe it'll have a slightly different order.

0:58.7

So these are the top 10, as I felt today. Okay, at number 10, they have expertise in many

1:07.6

different backgrounds. They have a lot of expertise that come from many different backgrounds.

1:12.6

So one of the neat thing is about R&D.

1:14.6

People ask me all the time.

1:15.6

They say, how, what do I need to do?

1:17.6

I want to be in R&D.

1:19.6

Give me the path to get to R&D.

1:21.6

And the answer I always give is there's no single path that so many different people have been in R&D have come from so

1:28.3

many different places. For example, Henry Stern was literally a rocket scientist before he came

1:35.7

to R&D. He used to work on rockets. He was an engineer who built rockets. You know, we, I obviously,

...

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