#404: History of Standard
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 27 January 2017
⏱️ 34 minutes
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| 0:00.0 | I'm pulling my driveway. We all know what that means. It's time to |
| 0:04.0 | drive to work. Okay. So today is a history day. I'm going to talk all about how |
| 0:12.0 | standard began. In fact, I'm going to talk about early, early magic and talk kind of how |
| 0:18.0 | formats began. So today goes way, way, way back. Today is an ancient history lesson. |
| 0:24.4 | Ancient history as magic goes. Okay, so let's start by going back to 1993. So in July of 1993, |
| 0:34.9 | magic got released for the very first time. |
| 0:38.0 | So when Magic began, one of the things to keep in mind is, if you ever have read the |
| 0:41.7 | Alpha Rule Book, which is online, you can go read it. |
| 0:45.2 | By the way, the Alpha Rule Book is a hoot. |
| 0:48.4 | One of the things that's really neat about it is, first off, Richard, Richard Garfield |
| 0:52.3 | wrote a short story that shows up in the very |
| 0:54.2 | beginning between two plainswalkers battling. And then, it really is novel to see the early |
| 1:02.2 | rule book because the early rule book was, like one of the ideas when they first made the game |
| 1:07.5 | was that a lot of figuring out what would happen would be part of what |
| 1:11.6 | the players would do. That, you know, the rule set when it was first made wasn't as ironclad |
| 1:16.9 | as it later became. And it's like, well, if you have conflicts, hey, just figure it amongst |
| 1:20.5 | yourselves. Clearly, when magic was first made, it wasn't, I mean, this is leading in today's |
| 1:25.9 | theme here. It wasn't really thought of as |
| 1:27.7 | being a tournament thing. It was, you know, it was something that was fun that people would |
| 1:33.4 | play at each other's houses. I mean, it wasn't, magic was really thought of as a casual game that you |
| 1:38.6 | would just play with friends. And the idea that you would sit down and get strangers to play wasn't really in the mindset of the game. |
| 1:46.5 | Like I said, the rule book originally is like, hey, if you have conflicts, well, you know, figure it out amongst yourself what you think will happen. |
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