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Player One Podcast

#334.5: PAX East 01

Player One Podcast

Chris Johnston

Leisure, Video Games, Games

4.5498 Ratings

🗓️ 23 March 2013

⏱️ 45 minutes

🧾️ Download transcript

Summary

This week! We'll be doing two episodes (at least) this weekend. In this first episode, we welcome guest Patrick Klepek of Giant Bomb to talk about Sim City, the changing face of games journalism and the role of community, AAA games/publishers, the next generation and more!

Check out Greg's web series Generation 16 (Episode 7 now available) - click here. And take a trip over to Phil's YouTube Channel to see some awesome retro game vids.

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Running time: 45:00

Transcript

Click on a timestamp to play from that location

0:00.0

You want to do some kind of intro or anything in there?

0:17.1

You're the host.

0:17.6

You're the host?

0:18.9

I'm not host, too.

0:19.9

Yeah, you're in.

0:20.7

You're the one who gets recognized for the show. C. She just has been pulled aside like three times already. He's like a celebrity now. Oh. It's all different now because that's like you have to trade on your personality these days. Oh, that's true. It wasn't so much that way. Back in the day. You just had a badge that said Zip Davis or E.M. Yep. It's weird and scary. It's really cool because, you know, it's... Of course, it's neat being a quasi-celebrity in a very tiny part of the game. For sure. But it also just means, you know, people have opinions about you. People say really awful things about you on a constant, consistent basis. To your face, though? No. No, through your face there. You mean on the internet? Non-obitu. Right. I would love to get into a big conversation about the state of that stuff, though. I don't know if now is the right time to do it. Whatever. No, why not?

1:11.3

Because I'm interested... All right, let's just talk about it then. Were you following all the stuff that happened with the SimCity reviews? I did. What do you think about how... Not to name any names or anything like that, but just in general, because it seemed like the press kind of... I'm curious to know what happened as far as the review went with the press, because I ended up buying the game. I bought the game based on the reviews. Because I was kind of interested in it, but at the same time, I'm not a PC gamer. I don't have a PC. You're going to have to speak up, by the line. Sorry, I don't have a PC. But then I started seeing all the reviews.

1:45.6

It's like, oh, man, it sounds awesome.

1:47.1

Like, that looks great.

1:48.5

It sounds like exactly what I'm looking for. I'm going to buy it. And then, of course, the first week, the server stuff was a mess. But everybody knew that was going to happen, right? So I thought people holding the presses feet to the fire over the server stuff was a little bit much because...

2:03.4

It's tough.

2:04.3

Like, it's a really difficult... So I thought people holding the presses feet to the fire over the server stuff was a little bit much because...

2:03.4

It's tough.

2:04.2

Like, it's a really difficult question.

2:05.5

Like, I don't do a lot of reviews, but, you know, certainly Giant Pond does do reviews.

2:10.3

Like, the role of the media in service-centric games is really tough because you want to give...

2:16.4

It depends on what you want from reviews as like a reader.

2:19.3

Like, do you just want, you actually want buying advice,

2:23.2

or are you just like reading it to reinforce your own perspective on the game?

2:28.2

I think people come to reviews for different reasons,

2:30.3

and I think most of the time it's not for buying advice.

2:34.5

But, you know, like, you know, the situation the press found themselves in was do we not review it until after it's out, but a lot of people are going to buy it anyway, then what is the point of our review?

...

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