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One Shot

169. Dialect Part 2

One Shot

James D'Amato

Games, Comedy, Leisure

4.8908 Ratings

🗓️ 10 October 2016

⏱️ 99 minutes

🧾️ Download transcript

Summary

After years of oppression workers in the body are growing tired of their meager lifestyles, despite Gheppetto's attempts to placate them with Honey Days. The specialized language whinin the remote martian colony evolves a revolutionary tone as dissonants try to contact outsiders. However, it is not clear who might be listening to their broadcasts. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

This week's episode of One Shot is brought to you by Jack Box Games.

0:03.3

Get five hilarious party games in the Jack Box Party Pack.

0:06.8

From the creators of You Don't Know Jack.

0:09.2

Now on Xbox 1, PS 3, PS4, Steam, and more.

0:14.7

Go to jackbox games.com for more information. We've been to every place anywhere in the world.

0:24.0

We are venturing.

0:26.0

We are ventrros.

0:28.0

Hello Heroes and welcome to another exciting episode of One Shot.

0:31.0

Brought to you by more games.

0:33.2

I'm James Damato, your Game Master.

0:36.0

This week we'll be wrapping up our play-through of dialect, the language generating story

0:40.8

game which will be on Kickstarter in just a few days.

0:44.8

But before we get to that, I have to tell you about our sponsor, More Games.

0:49.2

More Games in the Emperium campaign setting are happy to announce that its campaign guide and

0:54.2

four-volume plight of Tauta module series is coming to the fifth edition of your

0:59.0

favorite fantasy role-playing system. The lore-filled world of Aileode was introduced to fans of the

1:04.7

one-shot podcast with the five- episode Feast Hall of Ash series. Now all the other-worldly

1:10.6

Faye, creepy cultists, and power hungry factions from the entire plight of Talthus

1:15.6

series can come to your fifth edition table. That's over 500 pages of content. Players will gain access to new races, classes, gods, and more in the campaign

1:26.8

guide, while the module series will bring a ton of new creatures and magic items, as well

1:32.0

as the exciting optional mechanics like story-driven

1:35.0

emergence powers for players and up the anti-suggestions and advice for

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