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Daily Fortnite

1628 - Black Adam Arrives in Fortnite

Daily Fortnite

Mikie’s Mixed Media

Leisure, Video Games

4.71.1K Ratings

🗓️ 21 October 2022

⏱️ 16 minutes

🧾️ Download transcript

Summary

-News

-Challenges

-Item Shop

-Tip of the Day

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Transcript

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0:00.0

Oh, uh, hey,

0:02.0

uh, hey, hey,

0:03.4

uh,

0:04.6

uh, uh, Welcome back to another episode of Daily Fort Knight, your daily podcast about Fort Knight.

0:29.0

I'm your host Mikey, aka Mike Daddy A. Magnificent Mikey.

0:35.0

And today we are continuing our little piece of the creative update from yesterday and in this part we will be covering the

0:49.2

direct event binding that they talked about this is the introducing direct event binding or creating fortnight islands blog post

0:57.5

They say hey island creators today we're introducing a new system which will completely change the way you build islands.

1:06.9

Direct Event Binding allow devices to communicate directly. Direct event binding will make your workflow more intuitive and free form.

1:17.0

Using the new UI it introduces, you can manually set functions and events directly from your devices.

1:24.0

Read on to learn how this change will replace channels

1:28.0

and how you can best take advantage of the new features.

1:32.0

Why Device Communication is changing.

1:35.0

We're expanding the possibilities of what creators can accomplish in creative.

1:40.0

The switch to direct event binding is an essential step in helping you make mechanics that are more complex and diverse.

1:49.0

Direct event binding is currently an opt-in system.

1:52.0

In the future, we plan on removing the

1:54.7

existing channel system so we recommend you begin adapting your mechanics to take

2:00.0

advantage of direct event binding now. We will give you plenty of warnings as we get

2:04.9

closer to the removal of channels. Because direct event binding is currently

2:10.3

opt in, all islands will still use channels by default for the time being.

2:17.0

With direct event binding you no longer have to worry about hitting the maximum channel limit.

...

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