4.7 • 1.1K Ratings
🗓️ 20 October 2022
⏱️ 11 minutes
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--- Support this podcast: https://podcasters.spotify.com/pod/show/daily-fortnite/supportClick on a timestamp to play from that location
0:00.0 | Oh, Welcome back to another episode of Daily Fort Knight, your daily |
0:26.1 | podcast about Fort Knight. I'm your host Mikey, aka Mike Daddy, aka |
0:31.6 | Magnificent Mikey. And as I sat down to record this episode, I realized I never |
0:38.8 | hit publish on yesterday's episode. So there was no episode in the feed from yesterday so you're going to |
0:44.4 | get two today you're getting the Fort Nightmares version 22.20 battle |
0:50.4 | royal update and now you're going to get the creative update. So let's get |
0:53.8 | into this creative update details. Fort Knight Creative Version 22.20 update |
1:00.6 | the Fort Knight version 22.20 update brings the brand new direct event binding system for devices in creative. |
1:07.0 | Also, with a new AI Patrol Path node device, you can create patrol paths for guard spawn from a guard spawner device. You can find basic |
1:16.3 | instructions for the AI patrol node here in the patch notes version 22.20 also includes |
1:21.7 | updates and bug fixes for devices, prefabs, and galleries. |
1:27.0 | Direct Event Binding. |
1:29.2 | The version 22.20 update introduces a new system that will completely change the way you build islands, |
1:35.0 | Direct Event Building. |
1:36.7 | Direct Event Building, binding, allows devices to communicate directly with other devices using the new UI that comes with |
1:45.8 | this system. You can set up connections between devices without having to worry about channel |
1:51.0 | limits or needing to edit the channels on each copy-pasted device on your island. |
1:57.0 | For more information on the direct event binding system, |
2:00.0 | see the official Fortnite blog post about it. |
2:03.0 | We'll also have an overview of the system and instructions for using it in our official creative documentation. |
2:09.0 | So that blog post that they're talking about for the direct event binding system we will |
2:13.3 | cover that tomorrow. AI Patrol Path No device so in the next episode is when we are |
... |
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