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Magic: The Gathering Drive to Work Podcast

#1341: The Phyrexian War Arc

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 22 May 2026

⏱️ 30 minutes

🧾️ Download transcript

Summary

In this episode, I talk about putting together the larger story arc of the Phyrexian War storyline from Throne of Eldraine through March of the Machine.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling away from the curb because I dropped my son off at school. We all know what that means.

0:05.5

It's time for their drive to work. Okay. So previously I had a podcast where I talked all about

0:12.1

the making of the bolus arc, talking, it was a multi-year story arc. So today I'm going to talk

0:17.8

about the making of the Phorexian War arc. So we're going to talk all about the making of that and how it came together. And some of the things we thought about but didn't do and some things we did do. And anyway, today is the story of the Phrexian War arc. Okay, so first, a little bit of background. So let's set ourselves up correctly. So a little history of the Forexians.

0:37.8

I did do a whole podcast on the Forexians that you can listen to, but for a short recap,

0:42.7

they first show up in Magic's second ever expansion antiquities.

0:47.0

They're not the made, they're sort of a background character in the Brothers War.

0:51.8

They obviously interact with Mishra and cause Mishra a bunch of

0:56.7

problems. And so they're part of the story, but they're not the main villain of the story.

1:03.7

And it's not until the Weatherlight saga, the Michael Ryan and I created, where the Frexians

1:09.8

become sort of the major villain of the story.

1:13.0

They were the major villain of the Weatherlight saga.

1:16.7

And it turns out the Erzer realizes how dangerous they are.

1:21.9

And the Weatherite saga is Erz and his master plans to stop the Phrexians.

1:26.5

And at the end of the Weatherlight saga,

1:28.0

they purged the Frexians from the multiverse.

1:31.3

Ha-ha!

1:32.0

We are done with them.

1:33.6

But of course, the Frexies were too good to villains.

1:36.8

And so Brady Domruth and I came over the Master Plan

1:41.6

to bring back the Frexians

1:42.9

because we really wanted to bring back the Frexians because we really wanted to bring back the phrexins. And so the idea was that we, when we first went to Mirrodin block, we did a little

...

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