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Play, Watch, Listen

133. Zelda and When Players Over-Think Puzzles

Play, Watch, Listen

Alanah Pearce

Troybaker, Videogames, Video Games, Leisure, Mikebithell, Games, Austinwintory, Alanahpearce

4.8697 Ratings

🗓️ 7 June 2023

⏱️ 62 minutes

🧾️ Download transcript

Summary

This week (technically last week, the audio file just got stuck in processing and I didn't realise), Austin, Alanah, and Mike discuss The Legend of Zelda: Tears of the Kingdom and if players can be prevented from over-thinking puzzles.

Transcript

Click on a timestamp to play from that location

0:00.0

This podcast and every other podcast that I make is brought to you by our supporters on Patreon.

0:05.0

They get every episode of Playwatch listen early, including this episode, which was up there on time,

0:09.0

and a little bit late for everybody else just because I had some internet issues.

0:12.0

Also apologies about some of the audio in this episode.

0:16.0

I think the remote setup just ate itself.

0:18.0

But yes, if you're a fan of the show and you'd like to show some support, can check us out on Patreon.

0:21.9

Has anyone been playing Zelda by any chance?

0:24.6

I've not.

0:25.0

I've been watching...

0:25.6

I think like 15 million people.

0:26.8

I've been watching like 10 second videos of it.

0:29.2

Great.

0:29.7

Okay.

0:31.7

Curious, is there any reason you haven't played it specifically?

0:35.0

Just too busy?

0:36.0

Just busy. And still playing Jedi Survivor.

0:38.3

I'm like a month behind the discourse at the moment.

0:41.7

I'm on the second train that starts that game.

0:44.0

Tell me about Zelda.

0:45.4

I want to know about it.

0:46.1

Because I've not actually read many reviews or seen many videos.

0:48.9

Are you having a great time with it, Alana?

...

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