#1286: Proliferate
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 17 October 2025
⏱️ 30 minutes
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Summary
This podcast talks about the history of the proliferate mechanic.
Transcript
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| 0:00.0 | I'm pulling out my driveway. We all know what that means. It's time for their drive to work. |
| 0:06.0 | Okay, so today it's all about the polyphorate mechanic. One of the all-time favorite mechanics that I've ever been involved in making. |
| 0:15.0 | I'm a huge fan of proliferate. So we're going to talk about proliferate. We're going to talk about where it came from and its evolution. |
| 0:22.4 | It's been in a bunch of sets. |
| 0:24.2 | And today's Poliferate story. |
| 0:27.2 | Okay, first and foremost, what is Polyphorate for those that might not know the mechanic? |
| 0:32.0 | So it's a keyword action, sort of a verb that does something. And what it says is, for every player and |
| 0:42.4 | permanent on the battlefield that has a counter on it, you may choose to put another copy of that |
| 0:51.1 | counter. So for example, if a player has a counter, say a poison counter, |
| 0:57.0 | you may choose to give them another poison counter. If a permanent has a plus one plus one |
| 1:01.6 | counter or an oil counter or a minus one minus one counter, you may choose to give an additional |
| 1:07.4 | counter. If a permanent or player has more than one type of counter, you may |
| 1:13.3 | choose to give them each of one of those types of counters. So if a creature has a plus one, plus |
| 1:19.0 | one and a oil counter on it, you can give it an additional plus one plus one and additional oil |
| 1:23.5 | counter, for example. You are not obligated to give anybody a counter. If you have a poison counter and you wish not to have another poison counter, for example. You are not obligated to give anybody a counter. If you have a poison |
| 1:29.3 | counter and you wish not to have another poison counter, you can avoid giving yourself another |
| 1:33.6 | poison counter. And you can pick and choose which permanence you want to give a counter and which |
| 1:38.3 | permanence you do not want to give a counter. You are not obligated to do that. And as far as players go or permanents go, you can choose any player, any permanent. |
| 1:49.4 | The only rule is it must have a counter on it. |
| 1:52.1 | You cannot, in order to proliferate, you are making additional counters for a counter |
| 1:56.2 | that exists. |
| 1:57.0 | You can't make a counter that doesn't exist. |
... |
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