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Magic: The Gathering Drive to Work Podcast

#1278: History of Returns

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Leisure, Game Design, Mtg, Duels Of The Planeswalkers, Games, Ccg, Mark Rosewater, Magic The Gathering

4.7802 Ratings

🗓️ 19 September 2025

⏱️ 32 minutes

🧾️ Download transcript

Summary

In this podcast, I talk about the times we returned to settings that we'd already visited.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's signed up their drive to work.

0:05.0

Okay. So today's topic is based on a request for my blog.

0:10.0

Today is about the history of returns.

0:13.0

So I'm going to talk about all the different times we went back to a world and explain why.

0:19.0

Why did we go back and sort of talk through the reasoning

0:22.5

of why we went back to different places? Okay, so to start with, magic for the first, I

0:29.6

don't know, 10 plus years, 10 to 15 years, mostly stayed in the same place. It was most

0:36.9

it was on Dominaria. We moved around pieces of Dominaria. We were Teresiere. We're in Jamura. We're in Otaria. Like, we'd go to different places, different continents. But we didn't, in the early days, we didn't do a lot of plane swapping. There was a few things. Arabianites was Rabaia. Homelands was Ogrotha.

0:57.5

Tempice block was on Rath, which Rath later got overlaid with Dominaria. We also went to Mercadia.

1:05.0

But really, the story picks up, there's a period of time when we start deciding to just go to other worlds and make that

1:15.9

a regular thing, where every year we're going to, you know, every, at the time, there were blocks,

1:20.8

every block we'd be going to a different world.

1:23.5

So I'm going to pick up past the point where we started going to different worlds.

1:31.3

I think Meriden is kind of the start of that, because before that, Onslaught and Odyssey and Onslaught, we're still on Dominaria.

1:40.3

But then Mirrodin, it's a brand new plane and Chamesa Kamagawa and stuff.

1:43.3

So we're starting to go to New Plain. So our first return, I'm going to say time spiral is our first return because we went back to Dominaria. And we at least been away. We were at Miriden. We were at Champions of Kamagawa. We were in Ravnika. Okay, we spent a, at least there was a gap. Before that, if there was a set off Dominaria, it was not very long.

2:03.7

But this was, okay, four years.

2:05.7

So time spiral came about because we wanted to revamp magic, the story of magic.

2:14.2

One of the things we were excited to do was we wanted to bring plains walkers to the game but planes walkers

2:19.6

were like uber powerful gods at the time so we're like okay let's kind of redo the story revamp it

2:24.5

and like power down what plainswalkers are you know they still move from place to place which is the

2:29.9

important part um and they are more powerful than the average person and they have magical abilities

...

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