#1275: Aesthetic Color Pie
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 12 September 2025
⏱️ 33 minutes
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Summary
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.
Transcript
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| 0:00.0 | I'm Puaname driveway. We all know what that means. It's time for their drive to work. |
| 0:06.6 | Okay, so today's topic is the aesthetic color pie. Now, this is not aesthetics. I did a whole |
| 0:13.4 | podcast on the concept of aesthetics, which is slightly different. This is an element of how we look |
| 0:19.1 | at the color pie, an aspect of the color pie that I've not talked about or not talked about in great depth. |
| 0:24.1 | So today I will talk about it. |
| 0:26.5 | Okay, so before I get into what exactly the aesthetic color pie is, let's talk a little bit about color pie in general. |
| 0:34.5 | So let's do a little history lesson. |
| 0:36.6 | Regular listeners will know some of this, but this is important contextually to understand color pie. So let's do a little history lesson. Regular listeners will know some of this, |
| 0:38.2 | but this is important contextually to understand color pie. So many years ago, back in 1991, I think, |
| 0:46.6 | Richard Garfield comes to Wizards to pitch a game called Robo Rally. They aren't able to make it, |
| 0:53.4 | but he says, what can you make? |
| 0:54.9 | And they say, we can make a card game with illustrations on it. |
| 0:59.1 | So, Rachel, I mean, Richard, sorry, Rachel's my daughter. |
| 1:03.1 | Richard thinks of what exactly, what are cool cards with pictures on them? |
| 1:08.6 | And he thinks trading cards. |
| 1:10.6 | In his youth, Rachel really enjoyed trading cards. |
| 1:13.6 | And he said, that's a neat concept. |
| 1:15.8 | They're cards that come randomized. |
| 1:18.8 | Well, what if you could make a game out of them? |
| 1:22.4 | And that was, he had this big epiphany. |
| 1:23.8 | Like, what if we make a game out of trading cards? |
| 1:25.9 | Now, there was an inherent challenge in doing that. What Richard called the queen problem, which is if you were playing |
... |
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