meta_pixel
Tapesearch Logo
Log in
Magic: The Gathering Drive to Work Podcast

#1251: History of Typal Themes

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 20 June 2025

⏱️ 33 minutes

🧾️ Download transcript

Summary

I recently wrote a three-part article about the history of typal themes in Magic. This is my podcast on the topic.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway. We all know what that means. It's time for out there. Drive to Work.

0:05.9

Okay, so this podcast, kind of inspired by a series I did for my article for Making Magic,

0:12.4

I want to talk today about the history of typel themes. So what do I mean by that?

0:19.4

So typal is what R&D uses to refer to cards that care

0:23.8

usually about creature types. So I want to sort of talk about the evolution of it. It is a very

0:30.7

popular theme, but believe it or not, it took R&D a little while to warm up to the theme.

0:36.5

So first and foremost, Richard Garfield

0:39.6

makes Alpha. The very first magic set comes out. There were typal themes in Alpha. Two different

0:45.9

flavor of typal themes. The first, which would really be the precursor in a lot of what we're talking

0:50.8

with today, is three what we call lords. That is creatures that enhance creatures of a certain type.

0:57.5

Lord of Atlantis enhanced murfolk.

1:00.6

Goblin king enhanced goblins.

1:03.3

And zombie master enhanced zombies.

1:05.1

Those were the first three.

1:07.2

Now, I should note that in alpha, there was one Murfolk, one zombie, and two goblins.

1:16.1

Some cards later got eroded to be things.

1:20.5

There are scavenging ghoul later became a zombie, but it wasn't when it got printed.

1:23.7

And the lords originally themselves were not the creature type, per se, although Goblin King said Goblin King on it, I guess.

1:31.2

But the idea is, in early magic, the deck construction rules were play whatever you want.

1:38.2

So if you wanted to play a Murphoke deck, that meant you played some number of Lord of Atlantis and some number of Murphoke of the Pearl Trident.

1:45.0

That was now, you know, over time we eventually made more of them.

1:48.7

Although, like, the first, the second Murfolk, after Murphook and Pearl Trident,

...

Transcript will be available on the free plan in 14 days. Upgrade to see the full transcript now.

Disclaimer: The podcast and artwork embedded on this page are from Wizards of the Coast, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Wizards of the Coast and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.