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Magic: The Gathering Drive to Work Podcast

#1206: Draft Archetypes

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 10 January 2025

⏱️ 34 minutes

🧾️ Download transcript

Summary

Almost every randomized booster product is designed to be drafted. To do that we have to build around what we call draft archetypes. In this podcast, I talk all about them.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling away from the curb because I dropped my son off at school. We all know what that

0:05.9

means. It's time for their drive to work. Okay, so today's topic is draft archetypes. What are they?

0:15.4

How do we make them? Why do we make them? Everything you ever wanted to know about draft archetypes

0:20.3

today on Drive to Work.

0:22.6

Okay, so what are draft archetypes?

0:25.6

Let's begin there.

0:26.6

So a draft archetype, normally when we build a set in modern day magic design, we try to make sure, we try to make sure that there are at least 10 different possible themes for you to draft.

0:43.0

The default for the draft archetypes is the 10 two-color pairs.

0:48.2

So most sets, when we say draft archetypes, we are designing, normally when you draft,

0:53.5

if a set is not sort of set up

0:56.7

for you to draft something beyond the norm, normally what you do is you draft two colors.

1:02.2

Without support for a monocolor, there's not enough to draft just one color, and without support

1:06.8

for three color, it's hard to draft threecolor. So the default on most sets is drafting

1:11.7

two-color. So when we talk about draft archetypes, in most sets, what that means is what are

1:17.2

the two-color draft archetypes? Now, when I say there are 10 draft archetypes, there are a couple

1:23.2

different ways we can do. Like I said, the default is that we can do 10-2-color. There are a couple

1:30.3

other ways we can build them. One is we can make a set that has a monocolor theme. In order to do

1:37.0

that, we have to allow you to access to more colors. And sometimes when we say a monocolor, sometimes

1:43.5

that means truly a monololor, but often that means two-color, but the majority of what you're doing is one color and you're splashing the second color.

1:53.2

So sometimes when we say monolour, it means you're splashing just because it's really, really hard to play one color.

2:01.1

There are some environments where you can't play one color.

2:04.2

Like Shadamore was kind of famous for that because it had so many hybrid cars.

...

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