4.8 • 743 Ratings
🗓️ 1 November 2024
⏱️ 34 minutes
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This episode is part six of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.
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0:00.0 | I'm pulling my driveway. We all know what that means. It's time for their drive to work. |
0:06.0 | Okay, so I've been doing a series where I've been talking about the totality of magic design. |
0:13.0 | I'm going from beginning to end, and I'm talking more about the changes in process, not about individual sets per se, more how they play into the big picture. |
0:23.7 | And last we left, we were up to cons of Tarkir. But I believe, before I could talk about |
0:28.8 | cons of Tarkir, there's something I didn't bring up last time. So one of the things I talked |
0:34.9 | about earlier in this series was we started hiring people off the pro tour. |
0:39.3 | One of the first people that we hired was Randy Bueller, who would go on to be my boss at some point. |
0:46.3 | Anyway, one of the people that Randy hired was a guy named Eric Lauer, who was, |
0:53.3 | Randy and him were on a team together in their pro-tore days. |
0:59.0 | Eric Lauer was known as, what's his name? |
1:04.0 | The Mad Genius, I think, was his nickname. |
1:06.4 | He was a really good deck builder. |
1:08.2 | And he really had a good sense of seeing and understanding how |
1:11.3 | cards came together. Anyway, we hire Eric. Eric would go on, become lead developer. I think the |
1:20.9 | first set that I handed off to him, I believe, was Inestrade. And like I said, I think Inestrade is one of the best sets I ever did. |
1:29.9 | Partly, I think it's the work of my design team, but partly is Eric and his development team |
1:33.7 | did an amazing job. And Eric really did a lot to refine how development worked, how like the later |
1:41.0 | part of design worked. There's a lot of tools he built about how we grade things and figure things out, |
1:48.4 | and there's a lot of just process stuff. |
1:51.5 | One of the things I like to say is that the early part of design is more art than science, |
1:56.4 | and the later part of design is more science than art. |
1:59.9 | And Eric has a very analytical mind and really sort of advanced the science of the later part of the process, a later part of design. |
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