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Magic: The Gathering Drive to Work Podcast

#1168: The Nadu Situation

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 30 August 2024

⏱️ 34 minutes

🧾️ Download transcript

Summary

We banned a card this week that stirred up a lot of talk. I then wrote a blog entry on it that stirred up additional talk. This podcast is me explaining the issue with the extra context that having 30 minutes to talk provides.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm plowing my driveway. We all know what that means. It's time for their drive to work.

0:06.2

Okay, so today's podcast, something I don't normally do. I've inspired by something happening this week.

0:13.8

Now, normally I tape ahead, so talking about something that happened this week is not timely.

0:18.8

But I think this was important, And so I'm going to record the

0:22.9

podcast and I'm going to jump the line and just speed it up and actually have a podcast about a topic

0:28.5

this week. Like I said, it's not something I do very often. So the topic this week is Nadu. So we made a

0:35.9

card. It was too good. We banned it. Um, none of my talk today is about

0:41.3

the banning, you know, like whether we should ban or this or that. My talk today is about design.

0:46.9

So one of the offshoot, so Michael Majors, who's the lead set designer of Modern Horizons 3,

0:53.2

wrote an article where he explained

0:55.7

how NADU happened. And my column today, or my podcast today, is about in response to the response

1:04.4

to Michael's article. There's a bunch of things going on that just show mostly that I don't think people understand some of the nuance behind the scenes.

1:13.6

And there are people complaining about things. I want to explain it.

1:17.6

I'm a firm, firm believer that education is the key, that if you want people to have a better grasp, explain it to them.

1:26.6

So I want, there's some key fundamentals that I

1:28.8

need to explain to you about how design works, because some of the responses, I just think,

1:33.8

are coming from a place of not understanding things. And so I'm going to explain them today.

1:38.8

That's what my right to work will be, is explaining some things behind the scenes.

1:43.7

So basically, real quickly, when Michael explain, kind of what he said, the short version

1:48.2

of what he said is they had a card, it wasn't doing what they wanted it to do, they

1:54.2

change it based on notes on those things, this change happened late in the process, and they didn't catch something, and the cart ended

2:03.3

being broken.

...

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