4.8 • 743 Ratings
🗓️ 10 November 2023
⏱️ 30 minutes
🧾️ Download transcript
In this podcast, I sit down with Ovidio Cartagena, the art director of The Lost Caverns of Ixalan, to talk about worldbuilding and the visual look of the set.
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0:00.8 | I'm not pulling my driveway. |
0:02.4 | We all know what that means. |
0:03.9 | It's time for other drive to work at home edition. |
0:07.0 | So today, I have a video card to hang yet to talk all about the art direction of the Lost Caverns |
0:12.4 | of Ixelon. |
0:13.4 | Hey, video. |
0:15.5 | Hey, Mark. |
0:15.9 | Hi, I've been, mate. |
0:17.0 | Okay, so first, I want to stress, like this, this is a subject matter near and dear to your heart. |
0:25.1 | Yeah, very much. |
0:26.8 | I have been thinking about the set since I've been a magic player, right? |
0:32.6 | And I've been a magic player longer than we've had Xelon. |
0:36.5 | So when Xelon came out, I was a big fan. |
0:39.3 | It was the first time I couldn't really afford it, but it was the first time I got myself some booster boxes, you know, |
0:46.3 | and tried to collect the whole set as much as I could. |
0:50.3 | I really loved the work in the original set. |
0:53.3 | And that got me thinking, what would I do if I came back to this? |
0:57.6 | You know, and back then it was not even a possibility for me. |
1:00.9 | I was still in art school. |
1:02.8 | So a few years later, I got the chance, right? |
1:06.5 | Like, you all in the vision team decided when we were doing underground okay well you know what it seems |
1:12.9 | like xelan might be a good fit here oh no to be clear vision did not do that we were not we handed |
... |
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