4.8 • 743 Ratings
🗓️ 15 September 2023
⏱️ 30 minutes
🧾️ Download transcript
In this podcast, I sit down with Play designer Benjamin Weitz to talk about the Play Design of Wilds of Eldraine.
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0:00.0 | I'm not pulling on my driveway. We all know what that means. It's time for another drive to work at home edition. |
0:06.9 | So for Wiles at Eldrain, we've talked vision design. We've talked set design. It's time for play design. |
0:13.6 | So I've Benjamin White's with me today, who was on the play design team. Hi, Ben. |
0:18.6 | I'm good. How are you, Mark? I'm doing good. So, let's talk play design. So, |
0:23.4 | let's set the scene. So when do you guys start? When does play design start first at? Like, |
0:28.5 | like, the Wallets of Eldrain as our example. Um, so play design starts at set design. It's like |
0:35.0 | the final time where the text of the cards changes a lot um you know there's |
0:41.7 | like post-production stuff after that but this is basically where design ends um and we do all the like |
0:48.1 | finals numbers changes so like oh should this creature be a three three or should it be a three two |
0:53.2 | you know how much mana should this card cost? |
0:56.1 | Are these cards working well together? |
0:59.8 | You know, make sure not too many cards cost the same amount of mana so that you get a nice |
1:03.3 | little curve when you build your deck, that sort of stuff. |
1:06.5 | Okay, so let's, I'm going to get very Wiles of Eldren specific. |
1:10.6 | So you're handed Wildiles of Eldrain. |
1:13.8 | What were the main issues you had to solve? |
1:18.0 | So when sets rotate into play design, there's usually like two different kinds of cards that are in the file. |
1:27.1 | So some cards are like very prescriptive. |
1:30.3 | So they're play these cards with these other cards. |
1:33.2 | They form a package. |
1:34.3 | They form a deck. |
1:36.1 | In Wilds Veldrain, some examples are like the fairies package. |
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