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Magic: The Gathering Drive to Work Podcast

#1043: Green-White-Blue

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 16 June 2023

⏱️ 31 minutes

🧾️ Download transcript

Summary

In this podcast, I start talking about three-color combinations in Magic, with today's episode focused on green-white-blue.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out of the gas station. We all know what that means. It's time rather drive to work.

0:06.0

And I needed to get gas. I've tried getting gas on the show before and it did not work out well.

0:12.0

So I'm starting from the gas station today. I will make sure you guys get your full 30 minutes.

0:17.3

But anyway, today's topic is green, white, blue. Yes, I'm finally getting to three colors. So I've done

0:27.9

numerous podcasts on the individual colors. I've done podcasts and all the two-collar combinations.

0:33.5

And there's been a big request for a long time for me to do the three-color combinations.

0:37.4

I've been a bit hesitant because as you sort of branch out, you get to more colors, it gets more

0:42.8

complicated. And I think, for example, when you talk about two colors, it's a lot cleaner

0:48.3

what the overlap is. And we start talking about three colors that gets a little messier. But

0:52.8

I got a lot of podcasts to do, and I decided, okay, it's finally time to tackle this.

0:57.8

Hopefully, I will do a good job.

1:00.8

Okay, so the key to three color, which is, this is somewhat true for two-color, but very true for three-color, is

1:08.6

when you make a three-color faction or something,

1:12.9

you need to center the faction in one of the colors. That one of the colors has to drive

1:17.0

the faction. Now, we've done two major arc or shard. That is what we call when you have

1:24.7

three colors that are in a row on the color wheel, as green, white,

1:28.7

blue. So this is my first one. This is the white-centered one. The default when you're doing

1:35.3

shards is that the center color is the main color. The two times we've done them in Shards

1:42.8

O'Lara and in Streets in New Campana, we did that.

1:46.6

Bant was the white-centered, the green-white-blue faction in Shards-Vilara,

1:52.5

and the brokers were the green-white-blue faction in Streets of New Campana.

1:57.0

In both cases, they were white-centered.

...

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