4.6 • 2.1K Ratings
🗓️ 14 April 2023
⏱️ 119 minutes
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Rob gets caught up with Redfall after seeing a lot of anger over the lack of a 60 FPS mode for the console version of that game. Patrick’s seen some early footage of Immortals of Aveum, a game that asks “What if COD had magic instead of guns and dragons instead of helicopters.” Cado’s been whacking robots to the beat in Infinite Guitars, the turn based RPG meets rhythm game with a killer soundtrack. Ren’s opinon on Everspace 2 is [NBA JAM announcer voice] HEATING UP, and Patrick has finished what might be a surprise GOTY contender: Bayonetta Origins. Then we take a dip in the question bucket to talk hobby holes and how to dig out of them.
Discussed: Redfall performance mode delay 0:42, Dead Space 24:39, Immortals of Aveum 27:50, Battlefield 2042 41:24, Infinite Guitars 42:33, Everspace 2 1:00:59, Bayonetta Origins 1:14:05, The Question Bucket 1:16:48
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0:00.0 | What's good internet? It's April 14th, 2023 and you are listening to Waypoint Radio |
0:22.2 | episode 558. I'm your host Rob Zachney and I'm joined by Ricardo Contreras. |
0:27.4 | Hello Patrick Kleppek. Hi. And we're not a price. Howdy. So Patrick, I just was kind of |
0:36.4 | curious about something today because this was this sort of seemed to be what I woke up to, |
0:40.6 | which is that everyone's mad at Redfall, which is interesting because people haven't |
0:43.8 | been talking that much about Redfall. Another talking about it. You did miss the conversation. |
0:52.0 | I think you were out when Ren came in and we talked about the game and she had played |
0:55.6 | the game and actually came out fairly positive about where that game could go. So I will, |
1:00.4 | I think actually in the arc of where Redfall has been in the last six months where we went |
1:05.6 | from like confusion, but loving our cane and like hoping for the best, maybe feeling a little |
1:10.2 | bit weird after death, Luke's. I know people were very high. We're very low on that game, |
1:13.4 | but came out of Ren playing Redfall going like, ah, like, maybe they're onto something and |
1:18.4 | it's just like a game was marketed poorly, which would not be the first time. |
1:22.5 | So one thing that's relevant to the controversy that I kind of passed on in my preview coverage |
1:30.8 | because I didn't think it was like worth talking about because I was playing a preview build. |
1:35.0 | That game didn't run great. I mean, that's true of all most games at that stage. So that is |
1:44.5 | can be telling only with hindsight, I would say. Yes. And I think it is in this case because I |
1:51.6 | think that I think that this game may have struggles with optimization that may make a performance |
1:56.0 | mode on consoles more difficult. So yeah, so today or as I was recording the official Redfall |
2:04.0 | Twitter account announced that Redfall is launching on Xbox consoles with a quality mode only. |
2:10.3 | Xbox Series X 4K 30 FPS Xbox Series S 1440 P 30 FPS 60 FPS performance mode will be added via |
2:19.4 | the game update at a later date with no details on what the later part means. Lots of games |
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