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Working: Jeeyon Shim’s “Keepsake Games” Combine Crafting and Storytelling

Slate Daily Feed

Slate

News, Society & Culture, Business

3.91.1K Ratings

🗓️ 20 March 2022

⏱️ 47 minutes

🧾️ Download transcript

Summary

This week, host Karen Han talks to Jeeyon Shim, who designs immersive games that allow players to craft objects and tell stories. In the interview, Jeeyon discusses her career as an outdoor educator and explains how that work prompted her pivot to game design. She also explains what a “keepsake game” is and describes her latest game, called The Snow Queen, which repurposes chess pieces and allows players to craft narratives about them. After the interview, Karen and co-host June Thomas discuss the appeal of solo games. Then they reflect on Jeeyon’s comments about making a living as an artist and treating creative work as work. In the exclusive Slate Plus segment, Jeeyon lists some of her favorite games to play. Jeeyon’s games can be found at jeeyonshim.games. Send your questions about creativity and any other feedback to working@slate.com or give us a call at (304) 933-9675. Podcast production by Cameron Drews. If you enjoy this show, please consider signing up for Slate Plus. Slate Plus members get benefits like zero ads on any Slate podcast, bonus episodes of shows like Slow Burn and Big Mood, Little Mood—and you’ll be supporting the work we do here on Working. Sign up now at slate.com/workingplus. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

The reason why people, I think, like designing games that have character sheets, dice, a manual,

0:17.4

is it does create a level of familiar culture, right, like familiar vocabulary and behaviors.

0:24.6

There is a literal manual for how to pick them up.

0:28.0

Welcome back to Working. I'm your host, June Thomas.

0:33.5

And I'm your other host, Karen Han.

0:35.7

Karen, whose voice did we hear at the top of the show?

0:39.3

That was Gian Shim. She is a game maker and multimedia artist whose work includes

0:44.9

games such as The Snow Queen and Field Guide to Memory, for which she and co-creator Shane

0:51.1

won the Indicate Best Live Action Game Award.

0:54.0

Wow. So for those people who like me aren't terribly informed about the world of games,

1:00.8

what kind of games does she make? Are they video games? Are they tabletop games like Manopoli?

1:06.5

Something else altogether?

1:08.3

I guess I would categorize them as tabletop games in a very kind of broad sense of the word,

1:13.6

but I feel like a lot of the work that she's done almost, it could be described as like

1:18.5

journaling assignments or it's a little more thoughtful than you would think of

1:22.1

than a game like Manopoli. It's a little closer to I guess like Dungeons & Dragons or something like

1:26.8

that where you are a little more involved in the story, you have to kind of put a little more

1:30.7

thought and effort into what's going on. Wow.

1:33.9

So why did you want to speak to Gian? Are you a gamer?

1:36.9

Yeah, I am a gamer. I love games. And especially I think there's so much interesting work being

1:43.7

done in the indie game space, both in terms of video games and tabletop games like this.

1:48.6

There's just so much happening that's kind of breaking the format in some way or trying to do

...

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